SPORT PSYCHOLOGY FOR 10 & UNDER TENNIS
Doug Eng EdD PhD CSCS
PTR Master Professional
USTA National Sport Science Committee
PTR Master Professional
USTA National Sport Science Committee
- 2 TODAY’S HIGHLIGHTS • Concepts
• Relationships
• Development
• Sportsmanship
• Fun & Rewards
• Drills & Games: ROGY • Summary
- 3 CONCEPTS IN SPORT PSYCHOLOGY • Shaping Behavior:
– Parents – Models – Tennis Pros – Peers/Teams
• Psychological Development
• Attentional Focus
• Goals, Milestones
• Performance Enhancement Techniques
- 4 PARENTING & MODELING • U8: parents >>> peers
• O14: peers >>>> parents
• Models: whatever see most
• Care in what you do
• Meetings – 5 minutes with parents • Assessment – growth, skills
- 5 YOUR ROLE • Mentor
• Role Model • Advisor
- 4 PARENTING & MODELING • U8: parents >>> peers
• O14: peers >>>> parents
• Models: whatever see most
• Care in what you do
• Meetings – 5 minutes with parents • Assessment – growth, skills
- 5 YOUR ROLE • Mentor
• Role Model
• Advisor
• Fitness Expert • Psychologist
• Friend
• Protector
• Energizer
- 6 COMMUNICATION
• Skills: listening, empathy, clarity, anticipation
• Verbal: meaning, tone, volume, attention, consistency • Non-Verbal: (paralanguage)
• How do you communicate COMMAND?
• How do you communicate FUN?
- 7 PSYCHOLOGICAL DEVELOPMENT • Self-Concept:
– Boundaries
– Emotional Intensity: Pain/Joy • Self-Confidence:
– Shyness, Assuredness
– Risk & Security
• Teaching Outwardly Positive Behavior
- 8 CHILD PHYSICAL DEVELOPMENT • Normative Development
– What’s capacity is expected of a certain age • Dynamic Development
– Growth & changes • Motor Development
– Fine-motor, gross-motor
– Differentiation & integration • Developmental Milestones
8 CHILD PHYSICAL DEVELOPMENT • Normative Development
– What’s capacity is expected of a certain age • Dynamic Development
– Growth & changes
– Growth & changes
• Motor Development – Fine-motor, gross-motor – Differentiation & integration
• Developmental Milestones
9
CHILD PHYSICAL DEVELOPMENT • ABCs
• Locomotormovement
– Body movement from place to place
• Nonlocomotor movement – Balance and coordination
• Manipulative movement – hands and feet
10
DEVELOPMENT THINKING LIKE A CHILD:
• ???
• It hurts!
• ....is cheating! • Fun!
11
PERCEPTION OF SPORT PYSCHOLOGY • COMPETITIVE PLAYERS
– Getting in the Zone – Mental Toughness – Focus & Goals
• 10 & UNDER – ????What is this???? – Not getting frustrated – Staying with the task – Sportsmanship – Confidence
• Developmental Milestones
9
• Locomotormovement
– Body movement from place to place
• Nonlocomotor movement – Balance and coordination
• Manipulative movement – hands and feet
10
• ???
• It hurts!
• ....is cheating! • Fun!
11
– Getting in the Zone – Mental Toughness – Focus & Goals
• 10 & UNDER – ????What is this???? – Not getting frustrated – Staying with the task – Sportsmanship – Confidence
3
12 POSITIVE BEHAVIOR & SPORTSMANSHIP • Train Behavior, Influence Thinking
– ????What is this???? – Not getting frustrated – Staying with the task – Sportsmanship – Confidence
- 12 POSITIVE BEHAVIOR & SPORTSMANSHIP • Train Behavior, Influence Thinking
• Perception of Winning/Losing • Perception of Fairness
– Consistency
– I can’t do that – I can’t hit/win
- 13 LOSING, CHEATING & DIFFICULT MOMENTS • Are your students ready to compete?
– Sportsmanship
– Value of winning & losing to players • Cheating
– What is cheating to a child? – Teaching selfless perception – Teaching values
• Difficult Behaviors
– What do you understand about the situation? – What are your on-court rules
- 14 FUN
• What Defines FUN?
– play
– enjoyable
– with friends
– immersive
– creative
– sense of accomplishment – towards a goal or aim
• Shape Positive Behavior • Shape Positive Thinking
- 15 INGREDIENTS (FOR MENTAL TRAINING) • Fun
• Creativity
• Inspire Training
4
– with friends
– immersive
– creative
– sense of accomplishment – towards a goal or aim
• Shape Positive Behavior • Shape Positive Thinking
– immersive
– creative
– sense of accomplishment – towards a goal or aim
• Shape Positive Behavior • Shape Positive Thinking
- 15 INGREDIENTS (FOR MENTAL TRAINING) • Fun
• Creativity
• Inspire Training
• Drill for Confidence
• Milestones, Rewards
• Play with Purpose
• Don’t talk “psychology” • Ask & Anticipate Issues:
– Personal – Gender/grades – Cheating, winning/losing – Parents
- 16 FUN & CHALLENGE DIFFICULTY
frustration challenge
boredom
SKILL
- 17 FUN & CHALLENGE
• Why are video games so successful?
– Levels of play, difficulty, milestones
• Games within Games (Scoring, Levels, Goals):
– concrete, building blocks
- 18 REWARDS
• Intrinsic or Extrinsic
• Competitive or Cooperative
• Personal or Group
• Frequency – Levels/Grades/Progressions • Improvement (Goals, Records, Milestones)
5
– Levels of play, difficulty, milestones
• Games within Games (Scoring, Levels, Goals):
– concrete, building blocks
• Games within Games (Scoring, Levels, Goals):
– concrete, building blocks
- 18 REWARDS
• Intrinsic or Extrinsic
• Competitive or Cooperative
• Personal or Group
• Frequency – Levels/Grades/Progressions • Improvement (Goals, Records, Milestones) • Acknowledgement
- 19 REWARDS Ideas:
– stencil ink
– dollar prize
– autographed ball
– clothing (special hat, shirt, for the day) – photo
– wall of fame
– verbal acknowledgement
- 20 PERFORMANCE ENHANCEMENT TECHNIQUES
• Positive Behavior/Thinking
• Milestones, Short-term Goals • Patience & Cooperation
• Reinforcing Positive Behavior
- 21 PERFORMANCE ENHANCEMENT TECHNIQUES
• Games within Games:
– Counting = goals/milestones
– Time = patience, focus over time, emotional intelligence – Colors = tracking, external attentional focus
– Space = changing external attentional focus
• Mental Attentional Drills/Games
• Physical Body Awareness Drills/Games
6
21 PERFORMANCE ENHANCEMENT TECHNIQUES
• Games within Games:
– Counting = goals/milestones
– Time = patience, focus over time, emotional intelligence
– Counting = goals/milestones
– Time = patience, focus over time, emotional intelligence
2/27/12
– Colors = tracking, external attentional focus
– Space = changing external attentional focus • Mental Attentional Drills/Games
• Physical Body Awareness Drills/Games
22
NO BALL
• Create Stroke & Footwork Sequences
• Add Eyes Closed Sequences • Teaches:
– Patience, Listening
– Breathing/Relaxation
– Visualization: imagination, kinesthetic awareness – Effortless, clean strokes
– Automaticity
– Excellence
23
RED BALL
• Built-In Positive Behaviors
– High fives, handshakes, hugs, huddle, no racquet abuse, project energy
• Timed & Counting Activities – Simple focus, patience, center – Simple goal-setting
– Simple breathing
– Give 2-5 minutes, teaches perseverance, focus, count – Set a realistic number or allow a personal number
– Space = changing external attentional focus • Mental Attentional Drills/Games
• Physical Body Awareness Drills/Games
22
• Create Stroke & Footwork Sequences
• Add Eyes Closed Sequences • Teaches:
– Patience, Listening
– Breathing/Relaxation
– Visualization: imagination, kinesthetic awareness – Effortless, clean strokes
– Automaticity
– Excellence
23
• Built-In Positive Behaviors
– High fives, handshakes, hugs, huddle, no racquet abuse, project energy
• Timed & Counting Activities – Simple focus, patience, center – Simple goal-setting
– Simple breathing
– Give 2-5 minutes, teaches perseverance, focus, count – Set a realistic number or allow a personal number
7
24 RED BALL ON-COURT:
–Simple focus, patience, center
– Simple goal-setting – Simple breathing
– Give 2-5 minutes, teaches perseverance, focus, count – Set a realistic number or allow a personal number
2/27/12
24
RED BALL ON-COURT:
• Team Rallies (Davis Cup, Grand Slam Rallies) – rally with each person on team, timed, add score
• Forever Rallies (Nadal Rallies) – count aloud for breathing, focus
• Ball Call
– Group game, number several balls, toss each one up, first
one to call
• Djokovic Dodge
– Toss several balls, spatial awareness, continuous movement • Tennis Zoo
– breathing animal sounds (cow, dog, lion, monkey, duck)
25
ORANGE BALL
• Simple Visualization
– ability to focus longer, change focus
• Relaxation/Breathing
– greater internal/body awareness
– Differentiation, integration is more complex (ABCs)
• Court Awareness
– greater external/court tactics
• Short-Term Goals
– learning more abstract concepts
• Team Rallies (Davis Cup, Grand Slam Rallies) – rally with each person on team, timed, add score
• Forever Rallies (Nadal Rallies) – count aloud for breathing, focus
• Ball Call
– Group game, number several balls, toss each one up, first
one to call
• Djokovic Dodge
– Toss several balls, spatial awareness, continuous movement • Tennis Zoo
– breathing animal sounds (cow, dog, lion, monkey, duck)
25
• Simple Visualization
– ability to focus longer, change focus
• Relaxation/Breathing
– greater internal/body awareness
– Differentiation, integration is more complex (ABCs)
• Court Awareness
– greater external/court tactics
• Short-Term Goals
– learning more abstract concepts
8
26 ORANGE BALL
– greater internal/body awareness
– Differentiation, integration is more complex (ABCs) • Court Awareness
– greater external/court tactics • Short-Term Goals
– learning more abstract concepts
– Differentiation, integration is more complex (ABCs) • Court Awareness
– greater external/court tactics • Short-Term Goals
– learning more abstract concepts
- 26 ORANGE BALL
• Hall of Fame Game
– watch a video of a pro, try to imitate, basic ritual
• Bounce-Hit
– say “bounce-hit” in rally, breathing, focus, timing
• Court Awareness Drills
– Rally to Open Court or Weakness, teaching shot tolerance – Corner Game, move forward after a good shot
• Short-Term Goals
– Last time? All-time? Next time?
- 27 GREEN/YELLOW BALL
ON COURT:
• Visualization
– Tennis Picture Puzzle (next slide) • Relaxation/Breathing
– Time out!
– Relaxation response on the court (10 seconds): exhale,
racquet in other hand, shrug, loosen up • Teaching Control
– Up and Down the River & 5-UP- Random control – opponents (weather)
– Pass the racquet (learning to play with any equipment) – What can I control?
9
– Relaxation response on the court (10 seconds): exhale, racquet in other hand, shrug, loosen up
• Teaching Control
– Up and Down the River & 5-UP- Random control –
opponents (weather)
– Pass the racquet (learning to play with any equipment) – What can I control?
• Teaching Control
– Up and Down the River & 5-UP- Random control –
opponents (weather)
– Pass the racquet (learning to play with any equipment) – What can I control?
- 28 GREEN/YELLOW BALL
- 29 GREEN/YELLOW BALL
OFF COURT: • Journal
– Record excellence, things you did well (weekly) – Record tasks, habits, tennis activities
– Record daily things
• Intermediate Goals
– Simple, need for breakdown of subclasses (beyond R-O-G-
Y)
– Learn from older children, grades=levels
- 30 SUMMARY
• What is sport psychology for young children?
• What’s your role? message?
• Be aware of your communication skills
• Reinforce positive behavior, confidence, sportsmanship • Emphasis on FUN can lead to the zone
• Basic Performance Enhancement Techniques
– Red (u8) Simple on-court activities
– Orange (8-10) more complex, abstract on-court and off-court
– Red (u8) Simple on-court activities
– Orange (8-10) more complex, abstract on-court and off-court
10
activities
SUMMARY
30
• What is sport psychology for young children?
• What’s your role? message?
• Be aware of your communication skills
• Reinforce positive behavior, confidence, sportsmanship
• Be aware of your communication skills
• Reinforce positive behavior, confidence, sportsmanship
2/27/12
• Emphasis on FUN can lead to the zone
• Basic Performance Enhancement Tchniques
– Red (u8) Simple on-court activities
– Orange (8-10) more complex, abstract on-court and off-court
activities
• Basic Performance Enhancement Tchniques
– Red (u8) Simple on-court activities
– Orange (8-10) more complex, abstract on-court and off-court
activities
11