Monday, February 27, 2012

SPORT PSYCHOLOGY FOR 10 & UNDER TENNIS
Doug Eng EdD PhD CSCS
PTR Master Professional
USTA National Sport Science Committee

  1. 2  TODAY’S HIGHLIGHTS • Concepts
    • Relationships
    • Development
    • Sportsmanship
    • Fun & Rewards
    • Drills & Games: ROGY • Summary

  2. 3  CONCEPTS IN SPORT PSYCHOLOGY • Shaping Behavior:
    – Parents – Models – Tennis Pros – Peers/Teams
    • Psychological Development
    • Attentional Focus
    • Goals, Milestones
    • Performance Enhancement Techniques

  3. 4  PARENTING & MODELING • U8: parents >>> peers
    • O14: peers >>>> parents
    • Models: whatever see most
    • Care in what you do
    • Meetings – 5 minutes with parents • Assessment – growth, skills

  4. 5  YOUR ROLE • Mentor
    • Role Model • Advisor
  1. 4  PARENTING & MODELING • U8: parents >>> peers
    • O14: peers >>>> parents
    • Models: whatever see most
    • Care in what you do
    • Meetings – 5 minutes with parents • Assessment – growth, skills

  2. 5  YOUR ROLE • Mentor
    • Role Model
    • Advisor
    • Fitness Expert • Psychologist
    • Friend
    • Protector
    • Energizer

  3. 6  COMMUNICATION
    • Skills: listening, empathy, clarity, anticipation
    • Verbal: meaning, tone, volume, attention, consistency • Non-Verbal: (paralanguage)
    • How do you communicate COMMAND?
    • How do you communicate FUN?

  4. 7  PSYCHOLOGICAL DEVELOPMENT • Self-Concept:
    – Boundaries
    – Emotional Intensity: Pain/Joy • Self-Confidence:
    – Shyness, Assuredness
    – Risk & Security
    • Teaching Outwardly Positive Behavior

  5. 8  CHILD PHYSICAL DEVELOPMENT • Normative Development
    – What’s capacity is expected of a certain age • Dynamic Development
    – Growth & changes • Motor Development
    – Fine-motor, gross-motor
    – Differentiation & integration • Developmental Milestones

8 CHILD PHYSICAL DEVELOPMENT • Normative Development
– What’s capacity is expected of a certain age • Dynamic Development
– Growth & changes

• Motor Development – Fine-motor, gross-motor – Differentiation & integration
• Developmental Milestones
9 page3image7912CHILD PHYSICAL DEVELOPMENT • ABCs
• Locomotormovement
– Body movement from place to place

• Nonlocomotor movement – Balance and coordination
• Manipulative movement – hands and feet
10 page3image10432DEVELOPMENT THINKING LIKE A CHILD:
• ???
• It hurts!
....is cheating! • Fun!
11 page3image12136PERCEPTION OF SPORT PYSCHOLOGY • COMPETITIVE PLAYERS
– Getting in the Zone – Mental Toughness – Focus & Goals
• 10 & UNDER – ????What is this???? – Not getting frustrated – Staying with the task – Sportsmanship – Confidence
page3image14888 page3image15416 page3image15944
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12 POSITIVE BEHAVIOR & SPORTSMANSHIP • Train Behavior, Influence Thinking
– ????What is this???? – Not getting frustrated – Staying with the task – Sportsmanship – Confidence
  1. 12  POSITIVE BEHAVIOR & SPORTSMANSHIP • Train Behavior, Influence Thinking
    • Perception of Winning/Losing • Perception of Fairness
    – Consistency
    – I can’t do that – I can’t hit/win

  2. 13  LOSING, CHEATING & DIFFICULT MOMENTS • Are your students ready to compete?
    – Sportsmanship
    – Value of winning & losing to players • Cheating
    – What is cheating to a child? – Teaching selfless perception – Teaching values
    • Difficult Behaviors
    – What do you understand about the situation? – What are your on-court rules

  3. 14  FUN
    • What Defines FUN?
    – play
    – enjoyable
    – with friends
    – immersive
    – creative
    – sense of accomplishment – towards a goal or aim

    • Shape Positive Behavior • Shape Positive Thinking
  4. 15  INGREDIENTS (FOR MENTAL TRAINING) • Fun
    • Creativity
    • Inspire Training


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– with friends
– immersive
– creative
– sense of accomplishment – towards a goal or aim

• Shape Positive Behavior • Shape Positive Thinking
  1. 15  INGREDIENTS (FOR MENTAL TRAINING) • Fun
    • Creativity
    • Inspire Training
    • Drill for Confidence
    • Milestones, Rewards
    • Play with Purpose
    • Don’t talk “psychology” • Ask & Anticipate Issues:

    – Personal – Gender/grades – Cheating, winning/losing – Parents
  2. 16  FUN & CHALLENGE DIFFICULTY
    frustration challenge
    boredom
    SKILL

  3. 17  FUN & CHALLENGE
    • Why are video games so successful?
    – Levels of play, difficulty, milestones
    • Games within Games (Scoring, Levels, Goals):

    – concrete, building blocks
  4. 18  REWARDS
    • Intrinsic or Extrinsic
    • Competitive or Cooperative
    • Personal or Group
    • Frequency – Levels/Grades/Progressions • Improvement (Goals, Records, Milestones)


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– Levels of play, difficulty, milestones
• Games within Games (Scoring, Levels, Goals):

– concrete, building blocks
  1. 18  REWARDS
    • Intrinsic or Extrinsic
    • Competitive or Cooperative
    • Personal or Group
    • Frequency – Levels/Grades/Progressions • Improvement (Goals, Records, Milestones) • Acknowledgement

  2. 19  REWARDS Ideas:
    – stencil ink
    – dollar prize
    – autographed ball
    – clothing (special hat, shirt, for the day) – photo
    – wall of fame
    – verbal acknowledgement

  3. 20  PERFORMANCE ENHANCEMENT TECHNIQUES
    • Positive Behavior/Thinking
    • Milestones, Short-term Goals • Patience & Cooperation
    • Reinforcing Positive Behavior

  4. 21  PERFORMANCE ENHANCEMENT TECHNIQUES
    • Games within Games:
    – Counting = goals/milestones
    – Time = patience, focus over time, emotional intelligence – Colors = tracking, external attentional focus
    – Space = changing external attentional focus

    • Mental Attentional Drills/Games
    • Physical Body Awareness Drills/Games


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21 PERFORMANCE ENHANCEMENT TECHNIQUES
• Games within Games:
– Counting = goals/milestones
– Time = patience, focus over time, emotional intelligence
2/27/12
– Colors = tracking, external attentional focus
– Space = changing external attentional focus • Mental Attentional Drills/Games
• Physical Body Awareness Drills/Games

22 page7image7976NO BALL
• Create Stroke & Footwork Sequences
• Add Eyes Closed Sequences • Teaches:
– Patience, Listening
– Breathing/Relaxation
– Visualization: imagination, kinesthetic awareness – Effortless, clean strokes
– Automaticity
– Excellence

23 page7image10656RED BALL
• Built-In Positive Behaviors
– High fives, handshakes, hugs, huddle, no racquet abuse, project energy
• Timed & Counting Activities – Simple focus, patience, center – Simple goal-setting
– Simple breathing

– Give 2-5 minutes, teaches perseverance, focus, count – Set a realistic number or allow a personal number
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24 RED BALL ON-COURT:
–Simple focus, patience, center

– Simple goal-setting – Simple breathing
– Give 2-5 minutes, teaches perseverance, focus, count – Set a realistic number or allow a personal number
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24 page8image6400RED BALL ON-COURT:
• Team Rallies (Davis Cup, Grand Slam Rallies) – rally with each person on team, timed, add score
• Forever Rallies (Nadal Rallies) – count aloud for breathing, focus
• Ball Call
– Group game, number several balls, toss each one up, first

one to call
• Djokovic Dodge

– Toss several balls, spatial awareness, continuous movement • Tennis Zoo
– breathing animal sounds (cow, dog, lion, monkey, duck)
25 page8image11400ORANGE BALL
• Simple Visualization
– ability to focus longer, change focus

• Relaxation/Breathing
– greater internal/body awareness
– Differentiation, integration is more complex (ABCs)

• Court Awareness
– greater external/court tactics

• Short-Term Goals
– learning more abstract concepts
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26 ORANGE BALL
– greater internal/body awareness
– Differentiation, integration is more complex (ABCs) • Court Awareness
– greater external/court tactics • Short-Term Goals
– learning more abstract concepts
  1. 26  ORANGE BALL
    • Hall of Fame Game
    – watch a video of a pro, try to imitate, basic ritual

    • Bounce-Hit
    – say “bounce-hit” in rally, breathing, focus, timing

    • Court Awareness Drills
    – Rally to Open Court or Weakness, teaching shot tolerance – Corner Game, move forward after a good shot

    • Short-Term Goals
    – Last time? All-time? Next time?

  2. 27  GREEN/YELLOW BALL
    ON COURT:
    • Visualization

    – Tennis Picture Puzzle (next slide) • Relaxation/Breathing
    – Time out!
    – Relaxation response on the court (10 seconds): exhale,

    racquet in other hand, shrug, loosen up • Teaching Control
    – Up and Down the River & 5-UP- Random control – opponents (weather)
    – Pass the racquet (learning to play with any equipment) – What can I control?

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– Relaxation response on the court (10 seconds): exhale, racquet in other hand, shrug, loosen up
• Teaching Control
– Up and Down the River & 5-UP- Random control –

opponents (weather)
– Pass the racquet (learning to play with any equipment) – What can I control?

  1. 28  GREEN/YELLOW BALL
  2. 29  GREEN/YELLOW BALL
    OFF COURT: • Journal
    – Record excellence, things you did well (weekly) – Record tasks, habits, tennis activities
    – Record daily things

    • Intermediate Goals
    – Simple, need for breakdown of subclasses (beyond R-O-G-

    Y)
    – Learn from older children, grades=levels

  3. 30  SUMMARY
    • What is sport psychology for young children?
    • What’s your role? message?
    • Be aware of your communication skills
    • Reinforce positive behavior, confidence, sportsmanship • Emphasis on FUN can lead to the zone 
• Basic Performance Enhancement Techniques
– Red (u8) Simple on-court activities
– Orange (8-10) more complex, abstract on-court and off-court
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activities
SUMMARY
30
• What is sport psychology for young children?
• What’s your role? message?
• Be aware of your communication skills
• Reinforce positive behavior, confidence, sportsmanship
2/27/12
• Emphasis on FUN can lead to the zone
• Basic Performance Enhancement Tchniques

– Red (u8) Simple on-court activities
– Orange (8-10) more complex, abstract on-court and off-court

activities
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